RollerCoaster Tycoon lets you exile unhappy guests
Because why improve your theme park when you can just embrace digital sociopathy? In RollerCoaster Tycoon, your park's rating is heavily influenced by guest happiness. Instead of fixing the infrastructure or lowering prices, players realized they could just pick up unhappy patrons with a giant floating pincer and drop them onto an inescapable 1x1 island. Out of sight, out of the algorithm's mind.

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