A closer look

Imagine running in circles around a wooden pallet until the heat death of the universe. That was the reality of early asymmetric horror, forcing developers to implement brutal "pallet logic" algorithms. Dead by Daylight map generation strictly calculates minimum distances between vaulting points and breakable objects to ensure killers eventually catch their prey. It turns out, preventing survivors from infinitely kiting heavily armed psychopaths requires complex geometry rather than just bigger knives.