Two Films, Two Very Different Kinds of Work
The unusual part of Steven Spielberg’s 1993 schedule was not simply that he had two major films in progress. The films demanded almost opposite kinds of attention. Schindler’s List was being made on location in Poland, where scenes had to be staged and captured in the moment. Jurassic Park, by contrast, was already moving through post-production: the long process of editing footage, building sound, and completing visual effects after filming.
That difference made the overlap possible. Spielberg could direct the historical drama on set while reviewing pieces of the dinosaur adventure as effects work advanced elsewhere. A finished effects shot was not just a picture to approve; it had to make a creature’s movement, weight, and interaction with actors feel convincing within the edited scene.
The Dinosaurs Were a Pipeline, Not a Single Trick
Jurassic Park combined full-size mechanical creatures with computer-generated imagery, or CGI—images created digitally rather than photographed as physical objects. Each approach solved different problems. A mechanical dinosaur could occupy real space and respond to light on set; digital animation could create movement and scale that were difficult to achieve with a physical machine.
The two methods still had to fit together. Editors and effects artists shaped shots into a coherent sequence, while Spielberg’s reviews helped determine whether the creatures served the action and felt believable. Post-production could continue in parallel with another shoot because it involved a team refining material already captured, rather than requiring the director to be present for every step.
The contrast is striking: while one production confronted human cruelty through performance and historical detail, the other was turning technical experiments into movie monsters. Both films reached theaters in 1993, a reminder that a director’s work can stretch across very different stages of filmmaking at once.






