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Sprite scaling stretches tiny pixel grids to massive sizes

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Taking a tiny piece of two-dimensional art and making it massive requires brutal interpolation. Sprite scaling mathematically multiplies the digital grid, forcing the engine to guess what colors should fill the new empty spaces. Nearest-neighbor algorithms just make the existing blocks giant, embracing the harsh, jagged aesthetic of blown-up math.

Sprite scaling stretches tiny pixel grids to massive sizes
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