stackyFACTS
Games

Tomb Raider once used real-life models

HERE’S THE INTERESTING PART

When polygon counts were incredibly low, publishers just hired actual people to physically pretend to be the characters. Because nothing sells digital adventures quite like a heavily underpaid actor standing awkwardly in a plastic jungle set.

Tomb Raider once used real-life models
STACKY / Games
One discovery leads to another.

Keep exploring facts in this topic.

Games →
STACKY FOR IPHONE

A bigger world.
One discovery
at a time.

Keep discovering with Stacky. Interesting facts in an app that is always within reach.

Download on the App Store
ONE MORE DISCOVERY?

Keep exploring

All in this topic →
Virtual billboards serve real world advertisements
Games

Virtual billboards serve real world advertisements

Because escaping reality should always include being aggressively sold a soft drink. Publishers figured out they can dynamically swap the textures on digital…

Discover more
Why Skyrim came with a map worth keeping
Games

Why Skyrim came with a map worth keeping

Modern retail problems occasionally require incredibly medieval solutions. To combat the massive used-game market at GameStop, Bethesda packaged beautiful,…

Discover more
When marketing costs more than making the product
Games

When marketing costs more than making the product

Publishers entirely thoroughly routinely literally spend vastly completely more massive capital entirely heavily strictly advertising a release than they…

Discover more
Pokemon originally planned to have the pink, fairy-like creature Clefairy as its primary franchise mascot instead of the universally beloved electric rodent Pikachu.
Games

Pokemon originally planned to have the pink, fairy-like creature Clefairy as its primary franchise mascot instead of the universally beloved electric rodent Pikachu.

Pokemon originally planned to have the pink, fairy-like creature Clefairy as its primary franchise mascot instead of the universally beloved electric rodent…

Discover more
Game publisher Activision boldly bragged about the advanced "fish AI" during the 2013 reveal event for Call of Duty: Ghosts, promising that the aquatic creatures would…
Games

Game publisher Activision boldly bragged about the advanced "fish AI" during the 2013 reveal event for Call of Duty: Ghosts, promising that the aquatic creatures would…

Game publisher Activision boldly bragged about the advanced "fish AI" during the 2013 reveal event for Call of Duty: Ghosts, promising that the aquatic…

Discover more
Why the PlayStation 2 had an Emotion Engine
Games

Why the PlayStation 2 had an Emotion Engine

Because nothing says emotional intelligence like raw silicon processing power. In 1999, Sony heavily marketed the PlayStation 2's custom CPU as the 'Emotion…

Discover more
StackyMore discoveries in the app
Download on the App Store