Why video-game villains get to finish their speeches
Instead of shooting the bad guy, your heavily armed character will respectfully stand still and listen to their entire evil plan.

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Games →Instead of shooting the bad guy, your heavily armed character will respectfully stand still and listen to their entire evil plan.

Keep exploring facts in this topic.
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Massive emotional revelations from deeply traumatized allies are met with a blank, unblinking stare and absolute silence from your hero.
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Giant, world-ending threats will politely stand perfectly still in their circular arenas, allowing you ample time to sort through your inventory.
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An apocalyptic meteor is seconds away from destroying the planet, but it will politely hold off while you collect ten rare herbs for a local chef.
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Accidentally knocking over a vase in an isolated cabin immediately alerts every security officer across the entire continent to your misdeeds.
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You would assume that possessing double the standard amount of limbs would give this hulking champion an unbeatable advantage. Yet, despite his terrifying…
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Important figures will deliver critical information about the end of the world, and you can just walk away mid-sentence to go check a trash can.
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