A closer look
Those sacred geometric shapes you've been aggressively mashing for decades aren't just random aesthetic choices. Designer Teiyu Goto insisted that the triangle represented a viewpoint or a menu heading, the square was a piece of paper for documents, and the circle and cross represented 'yes' and 'no' for decision making. It's a beautifully logical Japanese design philosophy that Western gamers immediately ruined by treating every button like a generic bludgeoning instrument.






