A closer look
Infinity Ward deliberately designed the tactical nuke killstreak in Call of Duty: Modern Warfare 2 to instantly end the match because they were terrified players would keep spawning into a completely destroyed irradiated wasteland, as the developers could not figure out how to program a satisfying aftermath for a nuclear detonation on small multiplayer maps without breaking the game loop so they just made it an instant win button, becoming the ultimate toxic flex for sweaty teenagers high on energy drinks that completely ruined objective-based team dynamics while serving as a harsh reminder that absolute power in the hands of a middle schooler with a sniper rifle is terrifying






