Why Microsoft Put a Mouse in the Box

A mouse was useful only if the computer knew what to do with it. On early personal computers, users mostly gave instructions by typing; a mouse added a way to point at items on screen and select them. Bundling Microsoft’s first mouse with Word in 1983 connected the unfamiliar hardware to a practical task: editing a document.

The chunky case housed a small rolling ball on its underside. As the user moved the mouse across a desk, the ball turned internal rollers, and the computer translated that motion into movement of the on-screen pointer. The two buttons let the user choose commands without typing each one. But the arrangement depended on software being designed to respond to mouse input—otherwise, the pointer had little to do.

A New Kind of Computer Interaction

Word’s mouse support helped demonstrate a different rhythm of work: move the pointer to a place on the screen, then click to act. That approach could make commands easier to discover than memorizing keystrokes, but it also required users to learn a new device and software makers to build interfaces around it.

The “Green-Eyed Mouse” nickname captured its most conspicuous feature, while the bundle made a larger point: a mouse was not an accessory with much value on its own. Its usefulness depended on the programs that could make the pointer meaningful.