A closer look

Imagine sitting at a table with your closest friends, knowing one of them is secretly a genocidal robot... except they don't even know it yet themselves. In the Battlestar Galactica board game, the "Sleeper Agent" phase completely upends the social dynamics by dealing a second round of loyalty cards mid-game. This creates an atmosphere dripping with sarcasm and paranoia, where perfectly helpful players are suddenly suspected of playing the "long con" and humans routinely waste resources accusing each other while the actual threat hasn't even been activated.