A closer look

Social deduction games are supposed to be built on cold, hard logic, but Blood on the Clocktower introduces a mechanic designed to actively gaslight the table. Roles like the 'Drunk' or players affected by the 'Poisoner' believe they are perfectly normal, functioning townsfolk. However, the game moderator is secretly mandated to lie to them whenever they use their investigative abilities. It ensures that even mathematically undeniable facts can be completely dismissed as drunken hallucinations.