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An early coin-operated video game lived in a Stanford coffeehouse
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An early coin-operated video game lived in a Stanford coffeehouse

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In 1971, Galaxy Game brought a version of Spacewar to Stanford's Tresidder Union, charging players for turns. It was a custom installation rather than a mass-produced arcade hit. A game once confined to costly research computers was becoming something a student could play by dropping in a coin.

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