stackyFACTS
Games

The Game Boy Camera took hauntingly blurry photos

HERE’S THE INTERESTING PART

This incredibly low-resolution peripheral was officially recognized by global record keepers for its minuscule size at the time. It took blurry, terrifying monochrome photos that made everyone look like a haunting apparition from a cursed VHS tape.

The Game Boy Camera took hauntingly blurry photos
STACKY / Games
One discovery leads to another.

Keep exploring facts in this topic.

Games →
STACKY FOR IPHONE

A bigger world.
One discovery
at a time.

Keep discovering with Stacky. Interesting facts in an app that is always within reach.

Download on the App Store
ONE MORE DISCOVERY?

Keep exploring

All in this topic →
Nintendo Game Boy relied on a heavily blurred green screen
Games

Nintendo Game Boy relied on a heavily blurred green screen

The original monolithic handheld completely lacked a backlight and routinely smeared fast-moving objects into an unrecognizable smudge. Despite forcing a…

Discover more
Gunpei Yokoi invented the Nintendo Game Boy in 1989 using incredibly outdated and cheap monochrome LCD technology on purpose, adopting a philosophy he called lateral thinking with withered technology.
Games

Gunpei Yokoi invented the Nintendo Game Boy in 1989 using incredibly outdated and cheap monochrome LCD technology on purpose, adopting a philosophy he called lateral thinking with withered technology.

Gunpei Yokoi invented the Nintendo Game Boy in 1989 using incredibly outdated and cheap monochrome LCD technology on purpose, adopting a philosophy he called…

Discover more
Why Mortal Kombat's blood turned gray on Nintendo
Games

Why Mortal Kombat's blood turned gray on Nintendo

Terrified of completely losing their family-friendly image, they forced developers to recolor blood to look exactly like grey sweat. It completely ruined the…

Discover more
When a PlayStation gave you just 1 MB for saves
Games

When a PlayStation gave you just 1 MB for saves

A whole megabyte of limitless possibilities, assuming you only save three times. This infamous fifteen-block internal storage system forced constant,…

Discover more
Why Nintendo removed crosses from American games
Games

Why Nintendo removed crosses from American games

Their early American localization guidelines were so incredibly strict that they completely removed crosses, statues, and even mild references to an…

Discover more
The Nintendo DS name has nothing to do with dual screens
Games

The Nintendo DS name has nothing to do with dual screens

While absolutely everyone assumed it simply meant dual screen due to its physical layout, the corporate acronym was actually a boring nod to third-party…

Discover more
StackyMore discoveries in the app
Download on the App Store