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Assassin's Creed let players climb a painstaking digital Notre-Dame
Games

Assassin's Creed let players climb a painstaking digital Notre-Dame

For Unity, artists recreated the cathedral as an explorable game environment, balancing its recognizable architecture with the needs of play. That required…

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When playing SimCity required an internet connection
Games

When playing SimCity required an internet connection

EA required online check-ins even for solo play, but its servers buckled at launch, leaving legitimate buyers unable to access their cities.

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Steam algorithms push visual novels to all users
Games

Steam algorithms push visual novels to all users

Even after years of playing military shooters, you might still get recommended a pigeon-dating visual novel. Steam’s storefront can favor whatever cheap…

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Halo 2 multiplayer code was barely held together
Games

Halo 2 multiplayer code was barely held together

Weeks before launch, developers said the code was fundamentally broken, so they duct-taped the framework together to get it out the door.

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GTA V's reported budget put it in blockbuster-movie territory
Games

GTA V's reported budget put it in blockbuster-movie territory

Contemporary estimates placed development and marketing together at roughly $265 million. That figure included getting the game in front of buyers, not just…

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Steam's biggest sellers can earn a better revenue split
Games

Steam's biggest sellers can earn a better revenue split

Valve's published tiers keep the standard split through a game's first $10 million in revenue, then give developers 75 percent of revenue above that threshold…

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One developer balanced Assassin's Creed II in Excel
Games

One developer balanced Assassin's Creed II in Excel

One developer spent months using a huge spreadsheet to set prices for items such as swords and paintings across multiple cities.

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Some Steam games existed to farm trading cards
Games

Some Steam games existed to farm trading cards

Valve described developers distributing keys to bot accounts so those accounts could generate and sell trading cards. The game itself did not need a real…

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Final Fantasy VII spent heavily on television ads
Games

Final Fantasy VII spent heavily on television ads

Its publisher spent tens of millions of dollars on 1990s TV and print ads—far more on marketing than on coding the game.

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Why Steam reviews become political weapons
Games

Why Steam reviews become political weapons

Users sometimes punish a publisher's unrelated games with negative Steam reviews after a political controversy, dragging down scores and damaging sales metrics.

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EVE Online players got their names engraved in metal
Games

EVE Online players got their names engraved in metal

Developers built a monument in Reykjavik, Iceland, and engraved thousands of players’ usernames in metal.

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The update that made Warcraft 3 worse
Games

The update that made Warcraft 3 worse

The Reforged edition replaced the original client and removed beloved community-made modes, leaving some fans with fewer features than in the version they…

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DayZ spent five years in alpha
Games

DayZ spent five years in alpha

Players paid to test a still-unfinished, bug-ridden game during its five-year alpha phase.

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Duke Nukem Forever spent 14 years trying to arrive
Games

Duke Nukem Forever spent 14 years trying to arrive

Repeated changes of technology and development upheavals stretched the sequel's journey from its 1997 announcement to its 2011 release. Meanwhile, the games…

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EVE Online lets players sell information as well as spaceships
Games

EVE Online lets players sell information as well as spaceships

Corporations can pay in-game currency for intelligence, infiltration or sabotage by other players. A trusted member may therefore be an asset worth more than…

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Why blackjack tables hide tiny mirrors
Games

Why blackjack tables hide tiny mirrors

A small mirror built into the table lets the dealer check the corner of a face-down card for a natural 21 without exposing it to players.

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Whack-a-mole uses aggressive pneumatic cylinders
Games

Whack-a-mole uses aggressive pneumatic cylinders

Pressurized-air cylinders drive the moles up and down, putting the cabinet through a mechanical workout and making regular maintenance necessary.

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Cards Against Humanity owns an independent warehouse
Games

Cards Against Humanity owns an independent warehouse

The company runs its own fulfillment center, handling the shipping of its games instead of relying on regular distributors.

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