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Assassin's Creed Scans Helped Rebuild Notre Dame
Games

Assassin's Creed Scans Helped Rebuild Notre Dame

Sometimes corporate obsession with historical detail actually pays off. After the tragic fire, the incredibly meticulous digital scans created for Assassin's…

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When playing SimCity required an internet connection
Games

When playing SimCity required an internet connection

Forcing players to connect to a server to play by themselves is a stroke of corporate genius. EA launched their beloved city builder with mandatory online…

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Steam algorithms push visual novels to all users
Games

Steam algorithms push visual novels to all users

You can play exclusively hardcore military shooters for a decade, and the algorithm will still try to sell you a dating simulator about pigeons. The digital…

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Halo 2 multiplayer code was barely held together
Games

Halo 2 multiplayer code was barely held together

One of the most revolutionary online experiences ever created was a complete technical nightmare behind the scenes. Developers confessed that the code was…

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GTA V cost more than you might think
Games

GTA V cost more than you might think

Producing a simulator about stealing cars is astronomically expensive. With an estimated budget of over two hundred and sixty million dollars, Rockstar spent…

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Steam takes 30 percent while developers do the work
Games

Steam takes 30 percent while developers do the work

Becoming a digital landlord is the greatest business model ever conceived. Steam routinely takes a flat thirty percent of nearly every sale on its platform,…

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One developer balanced Assassin's Creed II in Excel
Games

One developer balanced Assassin's Creed II in Excel

Recreating historical Italian commerce requires heavy math. The entire economic structure of Assassin's Creed II, detailing how much a sword or a painting…

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Steam Greenlight sold low-effort asset flips to users
Games

Steam Greenlight sold low-effort asset flips to users

Democratizing software publication just led to an endless avalanche of garbage. Valve allowed the community to vote on which software reached the store,…

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Final Fantasy VII spent heavily on television ads
Games

Final Fantasy VII spent heavily on television ads

Making a masterpiece is only half the battle; the rest is just shouting at consumers. The publisher spent tens of millions on aggressive television and print…

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Why Steam reviews become political weapons
Games

Why Steam reviews become political weapons

Consumer activism in the digital age involves aggressively lowering a product's aggregate score over unrelated political squabbles. If a publisher makes a…

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EVE Online players got their names engraved in metal
Games

EVE Online players got their names engraved in metal

Virtual achievements finally received tangible, real-world validation. The developers of Eve Online erected a massive physical monument in Reykjavik, Iceland,…

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The update that made Warcraft 3 worse
Games

The update that made Warcraft 3 worse

Remasters are supposed to improve the experience, not violently dismantle it. The 'Reforged' edition actively overwrote the original twenty-year-old client,…

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DayZ spent five years in alpha
Games

DayZ spent five years in alpha

Selling an unfinished product is the ultimate modern developer hack. This zombie survival simulator stayed in an early, bug-ridden testing phase for half a…

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The game that took 14 years to become a disaster
Games

The game that took 14 years to become a disaster

Perfection takes time, but absolute mediocrity takes a decade and a half. The vaporware king jumped between different developers and processing engines for…

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When gamers hire mercenaries for real money
Games

When gamers hire mercenaries for real money

Vengeance is sweet, but paying a mercenary real-world money to destroy someone's digital property is sweeter. Wealthy corporate leaders in Eve Online…

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Why blackjack tables hide tiny mirrors
Games

Why blackjack tables hide tiny mirrors

You might think the dealer has psychic powers when they immediately know they have a natural twenty-one. In truth, the table has a tiny mirrored device that…

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Whack-a-mole uses aggressive pneumatic cylinders
Games

Whack-a-mole uses aggressive pneumatic cylinders

Those little plastic rodents aren't popping up softly. Heavy-duty pressurized air mechanisms violently shove them up and down, which is precisely why the…

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Cards Against Humanity owns an independent warehouse
Games

Cards Against Humanity owns an independent warehouse

Instead of relying on regular distributors, this incredibly sarcastic company built its own massive fulfillment center. They literally manage the shipping of…

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