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A locked arena door is a game designer controlling the fight
Games

A locked arena door is a game designer controlling the fight

Sealing the exits keeps the player inside a space built for one encounter. Designers can place cover, hazards, and enemies knowing you cannot simply retreat…

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Why ancient ruins in games never run out of fire
Games

Why ancient ruins in games never run out of fire

Lit sconces make ruins easier to navigate and more cinematic than pitch-black caves—even if no one has been there for thousands of years.

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Why climbing down a ladder is so dangerous in games
Games

Why climbing down a ladder is so dangerous in games

Lining up with a ladder can require precise positioning; miss the rungs and your character may fall. In some games, getting down safely is trickier than…

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Underwater environments always feel incredibly clunky
Games

Underwater environments always feel incredibly clunky

Underwater levels often slow movement and limit attacks, turning a fast-moving action hero into a clumsy swimmer. Players may have to hunt for air bubbles…

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Sweden once opened an embassy in Second Life
Games

Sweden once opened an embassy in Second Life

Sweden opened an official virtual embassy in Second Life to promote its culture. Visitors could explore a modeled diplomatic office and read brochures about…

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Leading a global resistance while completely silent
Games

Leading a global resistance while completely silent

Characters may confess their fears or describe tragedies, while the protagonist answers with a nod—or no response at all.

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Why Minecraft's creator sold it to Microsoft
Games

Why Minecraft's creator sold it to Microsoft

An update to Minecraft’s user agreement sparked backlash, and Markus “Notch” Persson was hit with angry messages on Twitter. He publicly asked whether anyone…

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Mobsters dial rotary phones fast to land dates
Games

Mobsters dial rotary phones fast to land dates

In the game, mobsters have to dial a rotary phone quickly to land a date—a comic break from the family-honor drama.

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Why games make you mash buttons during cutscenes
Games

Why games make you mash buttons during cutscenes

Button prompts interrupt the cutscene and make you react instead of just watch; miss one, and your character might plummet off a cliff.

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How matching colorful sweets became a billion-dollar business
Games

How matching colorful sweets became a billion-dollar business

A simple app about swapping brightly colored treats became a billion-dollar business, even as traditional gamers focused on graphic fidelity.

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Watching unskippable cinematics is a rite of passage
Games

Watching unskippable cinematics is a rite of passage

After a boss fight, you may have to sit through the same three-minute villain monologue on every retry—until you can recite it better than the voice actors.

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Some mobile games make upgrades take 21 days
Games

Some mobile games make upgrades take 21 days

Some mobile base-building games make players wait 21 real days for an upgrade, such as a virtual town hall. Players can pay to speed it up.

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Fruit Ninja turned slicing a watermelon into a hit
Games

Fruit Ninja turned slicing a watermelon into a hit

Players swiped across the screen to slice flying fruit, but hitting a bomb could ruin a run.

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The oddly lucrative business of vacuuming slimes
Games

The oddly lucrative business of vacuuming slimes

Players vacuum up bouncing slimes and feed them carrots; the slimes then produce valuable crystals.

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The bizarre search that became an expensive movie
Games

The bizarre search that became an expensive movie

One of the era’s most expensive entertainment projects followed a teenage boy asking strangers in a Japanese port town where to find sailors.

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When a game disc was just a download ticket
Games

When a game disc was just a download ticket

Some games still require large downloads or updates, so buying a physical disc doesn’t always mean everything you need to play is on it.

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Skyrim's guards have a pastry joke ready for the Dragonborn
Games

Skyrim's guards have a pastry joke ready for the Dragonborn

A guard can dismiss you with a crack about someone stealing your sweetroll. The line belongs to a running Elder Scrolls joke about an absurdly minor theft. In…

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Why your expensive game weapon becomes useless
Games

Why your expensive game weapon becomes useless

A weapon sold as a powerful early-game upgrade can be outclassed minutes later by a rusty one dropped by a basic enemy.

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