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Touhou hitboxes are vastly smaller than sprites
Games

Touhou hitboxes are vastly smaller than sprites

Looking at a screen filled with ten thousand glowing lasers, you'd assume survival is physically impossible, but your eyes are deceiving you. In arcade bullet…

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Star Realms trade rows suffer market rot
Games

Star Realms trade rows suffer market rot

Nothing ruins an intergalactic trade empire faster than an aisle full of garbage nobody wants to buy. In dynamic market deckbuilders like Star Realms, "market…

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Resident Evil 4 turns inventory into Tetris
Games

Resident Evil 4 turns inventory into Tetris

Shinji Mikami turned inventory management from a boring, static menu into a high-stakes puzzle game. The spatial constraints of Leon’s attache case force you…

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A tiny camera flash reveals when to punch in Punch-Out
Games

A tiny camera flash reveals when to punch in Punch-Out

Decades before modern games used giant glowing hitboxes to warn you of an attack, Nintendo relied on a single pixelated paparazzo. To help players survive…

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In Breath of the Wild, you can fight Ganon naked
Games

In Breath of the Wild, you can fight Ganon naked

Nintendo casually shattered thirty years of traditional Zelda game design by letting you sprint straight to the final boss in your underwear. Every single…

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When Destiny's purple loot turned into blue gear
Games

When Destiny's purple loot turned into blue gear

Bungie accidentally created a psychological torture chamber by calibrating their reward economy to betray the player base. In the early days of Destiny,…

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Dark Souls tells its story through vertical space
Games

Dark Souls tells its story through vertical space

FromSoftware didn't just build a map; they built a towering architectural metaphor for depression. The entire world of Lordran is vertically stacked to…

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The chess knight is the only piece that can jump
Games

The chess knight is the only piece that can jump

The piece built to represent medieval cavalry bounds around the board in an unpredictable L-shape. It is the only piece allowed to jump over others, proving…

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Why a dice roll isn’t truly random
Games

Why a dice roll isn’t truly random

The way you throw a cubed piece of plastic is heavily influenced by physics and initial position. Casino veterans know that a perfectly random outcome is…

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When jigsaw puzzles were carved from mahogany
Games

When jigsaw puzzles were carved from mahogany

Early picture puzzles were painted onto solid mahogany panels and carved apart with delicate saws. Modern cardboard versions are cheap shadows of these…

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Roleplaying campaigns require complex probability math
Games

Roleplaying campaigns require complex probability math

Pretending to be an elf fighting dragons involves shockingly high levels of applied statistics. Players routinely calculate the exact statistical variance of…

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Why tennis calls zero love
Games

Why tennis calls zero love

The absurd scoring system shouting love to indicate zero points originates from a bastardization of the French term for egg, solely because a zero vaguely…

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Why dartboards have angled wire dividers
Games

Why dartboards have angled wire dividers

The razor-thin rigid dividers separating the scoring zones aren't just for neatness. They are acutely angled to deflect incoming throws directly into the…

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Sitting in a dark closet waiting to be found
Games

Sitting in a dark closet waiting to be found

Hide and seek trains participants to cram themselves into dusty corners and remain entirely silent. The reward for doing this exceptionally well is a profound…

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Filling empty grid squares with useless trivia
Games

Filling empty grid squares with useless trivia

Crossword puzzles demand you recall obscure river names just to complete a tiny checkerboard pattern. It is an infuriating pastime where spelling a…

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Why mahjong was once banned
Games

Why mahjong was once banned

The tile-matching game caused such intense financial betting rings that governments attempted to outlaw it entirely. People loved matching engraved blocks so…

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Running around a dark room in a glowing plastic vest
Games

Running around a dark room in a glowing plastic vest

An exhausting activity where you shoot harmless beams of light at energetic teenagers, only to finish exhausted, sweaty, and dead last on the scoreboard.

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Hundreds wait silently to shout one word
Games

Hundreds wait silently to shout one word

Hundreds of people silently stamping tiny pieces of paper with ink daubers, waiting for the exact moment they can aggressively shout and ruin everyone else's…

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