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Proximity blocking forces you to defend near an enemy
Games

Proximity blocking forces you to defend near an enemy

In some games, holding back to retreat after an attack misses can trigger a defensive animation instead, locking your character in place.

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Theme Hospital treats giant heads with a pin
Games

Theme Hospital treats giant heads with a pin

In the game, “Bloaty Head” makes a patient’s skull swell like a balloon; a doctor pops it with a pin, then pumps it back to normal size.

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One player in bridge sits out entirely as the dummy
Games

One player in bridge sits out entirely as the dummy

After bidding, dummy's partner plays the hand using the exposed cards while dummy stays silent.

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Abercrombie & Fitch helped sell America on mahjong
Games

Abercrombie & Fitch helped sell America on mahjong

In the 1920s, the retailer stocked imported sets during a nationwide mahjong craze. Tiles, racks, and instructions turned a game into a fashionable product…

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A dart aimed at 20 can land next door and score just one
Games

A dart aimed at 20 can land next door and score just one

On the standard board, 20 sits between 1 and 5. Similar contrasts elsewhere make small aiming errors expensive, rather than letting high-value targets form…

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Why gamers put weights in their mice
Games

Why gamers put weights in their mice

Some gamers believe extra weight makes a mouse easier to control, though it also takes more effort to move.

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The heart suit once meant religious devotion
Games

The heart suit once meant religious devotion

It was meant to represent religious devotion, not romance—a striking contrast with its later association with high-stakes illicit gambling.

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Bingo uses exactly seventy-five numbered balls in America
Games

Bingo uses exactly seventy-five numbered balls in America

The 75 numbers are split into ranges assigned to B, I, N, G, and O, so each letter points players to a specific set of balls.

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The cake that lured Portal’s test subjects
Games

The cake that lured Portal’s test subjects

A murderous AI keeps test subjects moving through fatal traps by promising a cake that doesn't exist.

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Donkey Kong collects hoards of tiny yellow bananas
Games

Donkey Kong collects hoards of tiny yellow bananas

Donkey Kong's adventures often center on recovering his stolen stash of bananas, sending him leaping across dangerous ravines.

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How Dungeons & Dragons brought XP to games
Games

How Dungeons & Dragons brought XP to games

D&D introduced persistent character growth: completing tasks earned experience points, or XP, that made characters stronger. That system became a model for…

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Microsoft heavily pushed high definition graphics early
Games

Microsoft heavily pushed high definition graphics early

Because most buyers still had bulky CRT televisions, many saw the games' detailed graphics on blurry screens instead of the high-resolution displays the…

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Sleeping one hour cures mortal flesh wounds
Games

Sleeping one hour cures mortal flesh wounds

In fantasy games, a one-hour nap in a tavern bed can erase injuries that would be serious medical emergencies in real life.

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Why gamers shoot their teammates first
Games

Why gamers shoot their teammates first

At the start of a co-op game, players may shoot a teammate to find out whether friendly fire is enabled.

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Catan makes your opponents your trading partners
Games

Catan makes your opponents your trading partners

Klaus Teuber built Catan around scarce resources and dice-driven production, so players often have to negotiate—and bargain hard—with one another to get what…

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Original Xbox features a massive prominent green top jewel
Games

Original Xbox features a massive prominent green top jewel

The large green jewel was purely decorative. Embedding it deeply in the casing required special manufacturing and gave the console its distinctive glow.

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Why the craps stickman keeps chanting
Games

Why the craps stickman keeps chanting

The stickman’s rhythmic, auctioneer-like calls keep the game moving, but they can also make it harder for newcomers to follow the action and place their bets.

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The trick behind lifting someone with two fingers
Games

The trick behind lifting someone with two fingers

The trick works by spreading the person's weight across several lifters, who raise them at the same time.

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