stackyFACTS
Explore the topic

Games

Discover facts about games. Small discoveries that change the way you see familiar things.

3,347 factsGamesStart exploring ↓
YOUR NEXT DISCOVERY

Games

Page 78 / 140
STACKY FOR IPHONE

A bigger world.
One discovery
at a time.

Keep discovering with Stacky. Interesting facts in an app that is always within reach.

Download on the App Store
Heavy Rain made folding paper part of the wait
Games

Heavy Rain made folding paper part of the wait

The original PS3 release included origami instructions during installation. While the game prepared its files, players could fold a real figure associated…

Discover more
Lara Croft's first voice belonged to Shelley Blond
Games

Lara Croft's first voice belonged to Shelley Blond

Blond voiced Lara in the original 1996 Tomb Raider, before other actors took over the character's dialogue in later games. The role had to sell a person…

Discover more
StarCraft’s Zerg sounds came from pigs and rubber
Games

StarCraft’s Zerg sounds came from pigs and rubber

The Zerg's slimy sound effects were made by twisting wet rubber and layering in heavily processed pig squeals.

Discover more
DiRT Rally recorded its co-driver in a seat that fought back
Games

DiRT Rally recorded its co-driver in a seat that fought back

Paul Coleman recorded calls in a D-Box motion seat while someone drove the virtual stage. The movement put actual jolts into the delivery, while a helmet and…

Discover more
Driveclub makes every raindrop count
Games

Driveclub makes every raindrop count

The game simulates each raindrop’s velocity, wind direction, and surface tension, then animates its path across the windshield—sometimes obscuring the track…

Discover more
Assassin's Creed turned a papal fortress into a climbing puzzle
Games

Assassin's Creed turned a papal fortress into a climbing puzzle

Brotherhood's developers singled out Castel Sant'Angelo as a major set piece they could reuse across the game. The historic landmark supplied scale and a…

Discover more
BioShock's Big Daddies speak in whale-like calls
Games

BioShock's Big Daddies speak in whale-like calls

Their low vocalizations make the armored figures sound alive without giving them ordinary dialogue. Knocks, groans, and Little Sister responses communicate a…

Discover more
Crysis was too powerful for its creators' PCs
Games

Crysis was too powerful for its creators' PCs

At launch, even the developers’ top workstations couldn’t run the game at its highest graphics settings.

Discover more
Why Max Payne dives like a John Woo hero
Games

Why Max Payne dives like a John Woo hero

It was a deliberate homage to Hong Kong action films: the game slows time during dives so you can fire dual pistols midair.

Discover more
In FEAR, enemies talk their way around you
Games

In FEAR, enemies talk their way around you

Enemy squads call out your location, note when you're reloading, and coordinate flanking moves—so you can hear the game plan that sends them around a…

Discover more
In Far Cry 2, dirty guns can jam mid-fight
Games

In Far Cry 2, dirty guns can jam mid-fight

Dirt and rust can make a scavenged rifle's mechanisms fail mid-firefight, forcing you to try to clear the jam under fire.

Discover more
Alien Isolation can hear you cough
Games

Alien Isolation can hear you cough

The game can use your console’s microphone to detect real-life sounds. Cough or sneeze, and the alien may hear you and come looking.

Discover more
FIFA has thousands of lines ready for your worst misses
Games

FIFA has thousands of lines ready for your worst misses

Its dynamic audio system stitches together tens of thousands of prerecorded lines, so a missed open goal can draw a real-time jab at your play.

Discover more
God of War makes its story feel like one unbroken camera move
Games

God of War makes its story feel like one unbroken camera move

The 2018 game avoids conventional cinematic cuts through its main narrative, following characters between conversation and combat. Movement through passages…

Discover more
In Watch Dogs 2, a parking mistake can bring the police
Games

In Watch Dogs 2, a parking mistake can bring the police

In the game, bumping a pedestrian's parked car can prompt them to call the police and report your license plate.

Discover more
Angry Birds soundscape consists primarily of awkward grunts
Games

Angry Birds soundscape consists primarily of awkward grunts

The birds’ launch and crash sounds are the game’s creators grunting and screaming into a microphone. Millions of players paid to hear grown adults imitate…

Discover more
Ratchet & Clank turns moving between worlds into the action
Games

Ratchet & Clank turns moving between worlds into the action

Rift Apart uses rapid loading and asset streaming to put major changes of environment inside playable sequences. The portal is not just a menu choice between…

Discover more
Agent 47's barcode makes an assassin look like an inventoried product
Games

Agent 47's barcode makes an assassin look like an inventoried product

The Hitman character's number comes from the barcode tattoo tied to his engineered origins, a detail also central to the 2015 film adaptation. It reduces a…

Discover more
StackyMore discoveries in the app
Download on the App Store